Tritik Releases Tymee – A Free Delay Plugin with Spectrogram

Tymee – A Free Delay Plugin with Spectrogram

Tritik has released Tymee, a free delay plugin designed with simplicity and sound quality in mind. Tymee offers an intuitive interface paired with essential delay features, making it a practical tool for both music production and educational use.

Simple, Effective Delay

Tymee features a 10-second delay line, complete with tap tempo functionality for syncing delay times easily with your track. It also includes a down-sampler, a resonant low-pass filter, and a built-in spectrogram for real-time visual feedback.

Originally developed as a teaching tool for audio programming at a university, the plugin’s inclusion of a spectrogram was intended to aid in education—but it also brings a visual edge that enhances the creative process.

Features

  • Delay line up to 10 seconds
  • Tap tempo functionality
  • Down-sampling control
  • Resonant low-pass filter
  • Built-in spectrogram for real-time visualization

System Compatibility

Tymee is available for both Windows and macOS systems:

  • macOS: VST, VST3, AU, AAX
  • Windows: VST, VST3, AAX

Free Download

Tymee delay plugin is available now as a free download from Tritik’s official website.

Comments

5 responses to “Tritik Releases Tymee – A Free Delay Plugin with Spectrogram”

  1. […] is the barber-pole phaser, accessible via a dedicated lever on the right of the interface. This effect provides an infinite phasing illusion, adding another layer of creative sound […]

  2. Iggy Avatar
    Iggy

    Tritik’s website is down.

    1. Audiolatry Avatar

      works fine here…

  3. […] 32 Delay Lines These delays use all-pass filters instead of conventional delay algorithms. A base delay time and a global delaySpread multiplier allow for cascading, spatial […]

  4. […] the input signal with time-varied, delayed versions of itself. Unlike flanging, which uses shorter delay times, the MODULA Chorus operates with wider delays to create spacious, rich modulation textures. […]

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